Portfolio
As a designer, I try to observe and tackle design problems around me, and put users at the center of my design process. Their thoughts and experience drive my design to be reasonable and insightful. As a media practitioner, I experiment on VR / AR and use speculative frameworks to create gamified daily life, through my practices by blending entertaining elements, absurdities, norms of virtual experience into physical space or interactions.
Get Your Point
Board Game | Design ToolKit | Research
AR Materials Experiment with Unity and several clips
Virtual events celebrating NPCs’ lives in Minecraft
Service Design | UX Design| Interface |
UX Design | Research | Interface
UX Design | Web | Educational Game
Gaze-based virtual shopping experienced
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