Bamboo meditation

Mixed reality with photogrammetry

From physical to virtual

Porting a real object to the virtual world is divided into two parts: 3D model and mapping.

1.Capture the object data and use Metashape to generate the 3D model and texture.

3D model

2. Import objects and texture into Unity

background effect

Make the filter

Use Windows Capture in OBS to capture the Game view in Unity. Use virtual camera to transfer this filter into Zoom